Cruel Serenade: Gutter Trash 1.0.5 is up!


Another small bugfix. I've been replaying the game testing Eiga-xx's excellent Japanese translation, which is now up as well. In the process though, I found a bug of my own. When Mezz plays the stealth version of the alleys after doing all 3 scenes at the glory hole, there's a new "addiction" mechanic that forces him to return to the stall after a timer runs out. Some people had complained the timer was a bit short, but I had never experienced that in my initial testing.

Well, the timer was a LITTLE short, but the real issue was that it wasn't pausing it during the capture scenes in the alley. So if you were actually reading them, you would almost always run out the timer once you got caught, which is the exact opposite of the intended design (it's supposed to reset after to give you breathing room). This update fixes that, and increases the timer a little. The stealth version of the alleys should now be actually playable after doing the GH job. The downside is that the addiction mechanic may be much more rare to show up, but I'd rather that than have the area nearly impossible.

Changelog for 1.0.5:

-The glory hole addiction timer will no longer keep running during capture scenes in the alleys, and will reset after the scenes finish.

-Added Eiga-xx to credits for Japanese translation work.

Files

[Bitshift - Eiga] Cruel Serenade - GutterTrash (Japanese Translation for [v. 1.0.5]).zip 660 kB
71 days ago
[Bitshift] Cruel Serenade - GutterTrash [v. 1.0.5].zip 554 MB
71 days ago

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Comments

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(+1)

My game is absolutely struggling to run during the credits path. I have seen some previous comments about having the same issue and I know you've responded to them, but I can't find the proper files to remove the lighting to help the game run faster yet I don't know if it's because this is a new update and that was changed at all, but also would there ever be a possibility of making the middle-route be in a different loading area (like the interior of a building) from the alleyway path?

The middle path IS a different map, for exactly that reason. The surrounding area only goes as far as you can see, and is then cut off, as are unused events outside the area. New update shouldn't have changed anything effecting the center path. 

Also, I don't mean to PC shame anyone, but I'm designing and testing these games on a Ryzen 3. 4 core, 3.1 ghz. That's ANCIENT, and they run fine most of the time. I'm a cheapskate who holds on to things forever. I used my last monitor for FIFTEEN YEARS until it finally died. If your system is even older than mine, I beseech you to upgrade. Genuinely, you can probably find something better on Ebay for $100 or less, and Windows 10 (do NOT use 11) runs surprisingly well on older hardware.

All that said, the file you're looking for to turn off lighting is OcRam_Lights.js in the js\plugins folder. Rename that, and they should default back to no lighting.

(+1)

Yeah all I got is an HP laptop that's Windows 11 and I DO NOT recommend it (Only has like 60 GB). Got my first one as a graduation gift a bit ago but then tried to get another with more space and RAM a year ago, but it was just had a bit more RAM and it came with a USB even though it said it had like 280 GB (I was pissed but there was stuff I wanted to work on so I just kept it cause at least some stuff actually ran unlike my last laptop). The good news is that my grandpa recently called and said he'd be willing to buy me a PC so I could get a remote job and do online college, but I got no clue what I need cause I've never owned a proper PC (I know only some of the basics of programming from toying with Renpy, but retail jobs take up so much time with barely any pay for you to invest into anything else); so if anyone has any advice as to what to look for that'd help.

Also, do I need to rename OcRam_Lights.js to anything specific or just whatever so the code doesn't read it?

(+1)

Anything will do, I'd just change .js to .bak or something so it's easy to find. The idea is that once you rename it the game won't be able to find it, so it's the same as deleting it except it's easy to turn back on. 

I know people's situations and skill levels vary, but if you're on a budget the first thing I tell everyone is DO NOT GET A LAPTOP. Laptops are for the rich and lazy, you're burning money. For the same money you can get  much more in a desktop, or the same performance for less, it's less likely to overheat or otherwise break, and if it DOES break it's MUCH easier to repair yourself. Like seriously if you can set up a home entertainment system you can probably do basic part swaps on a modern PC, there's a lot of idiot-proofing.

As for systems, I tend to recommend the Dell Optiplex line. Enterprise buys these things by the boatload, then upgrades every few years and dumps the excess on ebay. A five-second search reveals one up currently with 32 gigs of ram (ram, not storage), and an i7 at 3.2 ghz, comparable to what I have, for $103. You'd have to supply your own hard drive  (and graphics card if you want to do SEriOus GamInG), or just move your old shit over, but still, pretty damn cheap. Not pretty or sexy, and if someone's willing to give you a pc as a present, great, but if not, just wanted to give ideas of what you can do on a VERY small budget.

Also, SSDs are a meme. Yeah, sure, run your OS off a small one, but unless you're editing video or trying to run the perverse bloatware that is modern AAA video games, the rest of your data will retrieve just fine off a spinning disk at a fraction of the price. I got a 2TB for some archival stuff last month for like $30. At any rate, I assure you an SSD isn't needed to run CS :D.

I'd also recommend falling back to an old copy of Win 10 when you have the time, obtained through...various means. Specifically, I recommend something called "LTSC", previously known as "LTSB". You know all the extra garbage in Windows? The ill-advised shit like Cortana, the spyware, the ads, the "let's fuck with your system again!" updates every month? Well a bunch of corpos knocked on Microsoft's door and say "Fuck off, we need to run Windows on our fucking ATM Machines, we  don't need all this shit and we need them to actually be reliable." So Microsoft made a version just for them, with none of that crap. None of the pointless fluff, no "feature" updates, only security, more control over the system, etc. You know, the way Windows SHOULD be, before they fuck it up. Then just jam a railroad spike in Windows update so it stops trying to fuck your system constantly (there are ways) and you're golden.

Pardon if all this is redundant or irrelevant, but just thought I'd offer the info on the chance it might be useful. Meanwhile though, that .js file should help you at least finish the game.

(+1)

Okay so I believe I managed to go back to Windows 10, but when I renamed it this error appeared when I tried to open the game. Am I supposed to change the java script file type to something else? I tried opening up Edit and Properties but couldn't find anywhere to change the file type, unless I overlooked something or would have to do it via a website.

Oh, sorry I'm an idiot, it's been a while. You actually don't even need to rename that file; rather you want to delete a section from plugins.js. Search for "ocram" in it, then delete the whole section, from {"name": to }}, , basically everything until a new section starts with {"name":. Save and it should work (remember to reset the file name one ocram back to .js though, just so you don't forget).

(+1)

I can only imagine how good it is for the game to be playable in Japanese. I'm sure it has an audience there. Kudos to Eiga!

It does, although most of them have probably played it on machine translation by now anyway. Even with a reliable translator like Eiga there isn't really a way around this: it would be great to have it available day 1, or even just a few weeks/a month later, but the problem is I do a release, and then about a year of add-on packs, and I don't want to subject Eiga to having to constantly update his translation for bugfixes and new content, so I have to wait until it's 100% done to issue the pack. Still, I did see a nice little bump in sales and downloads when it went live, so at least some people seem to find it handy.

(+1)

Wow, I got that bug in my first run. I thought it was a proposital mechanic for messing around too much, lol. I makes more sense now, it was kinda impossible to pass that area. I haven't beat the game yet, guess i'll back the save and retry the stealth mode then

(+1)

Yet another case of developer tunnel vision. I try to play SOMEWHAT "naturally" at least once through all the content, but in this case I was skipping through dialog, so I flew right past the issue. Good to finally get it fixed though.