Hi I have download this game and purchased its sequel and when I went on virustotal I was warned of 2/63 detections. I was wondering if you knew? I’m sure they are false positives but I just thought that I should let you know.
Yeah, virus detectors are...so vague that they basically amount to pseudo-science at this point. For what it's worth, the actual exes for both games produce no results on virus totals. My recommendation in general for people who are concerned about this issue broadly is to a. run something like malware bytes every six months or so, just to make sure you don't have silly stuff that's taken root in the system. b. Don't download shit from shady places, or if you do, scan immediately afterward with something like malwarebytes. It's easier to catch this stuff after it's already tried to spring into action, otherwise you're just jumping at ghosts. I will also say that modern malware, minus the ransomware shit, is WAY more forgiving that virus stuff used to be back in the day. Very little bricking your computer or wiping your files now, mostly just spying shit. Still good to keep an eye out though.
Yeah, I'm bi (and actually technically so is Mezz, unless I'm contradicting myself somewhere and forgetting), but this series is 100% gay. May do other stuff in the future, but we'll see.
If I did go that route, I'd probably do something fresh, new characters, new ideas. Potentially not even in the RPGMaker mold. But that's a looong way off for now.
But anyways if you suddenly change your mind: a suggestion (unfortunately): In some areas (e.g. houses, rooms, etc.) there should be a non-brainwashed female animal character. Getting close to them will talk to you if "you need health" if you lost health during a battle, where pressing "Yes" will lead to a short sex scene of Mezz and the female character, and after that, the game continues normally and Mezz recovers health.
The difficulty is way too high, I think the stats are not properly balanced, the best choice is always the 3-hit skill, I get that normal attacks deal more damage, but the lesser damage 3 times far outweigh the cost of the skill,and thus the difficulty, it's hard to not escape an encounter barely scaping by alive, having to fight always 3 enemies is not good when your only non-costing attack is not as powerful as it should be, AND it's not as effective to the type of encounters that the game have
First, as is the case with most games, my games go through stages. In the first stage, for several months after release, up to a year or so, I'm actively adding content, fixing bugs, and tweaking gameplay, so suggestions made then have a chance to be integrated into the game. After that, the game settles into a set state, and I'm unlikely to mess with it much beyond serious bug fixes or needing to ret-con something. CS1 obviously entered this set state a while ago. I still appreciate feedback, but at this point it will be about considering lessons potentially learned for the game currently in development (and in that context, it makes more sense to discuss GT, since many things WERE changed and learned in the second game).
Second, to the meat of your complaint: this was discussed quite a lot when the game came out. CS1 was a first attempt, and definitely rough here and there. Nor do I ever expect my games to have super intricate gameplay in terms of the actual fight moves (though I think it improved a bit in GT). Personally, I would say CS is "hard" in that it's a little bit of a slog combat-wise (again, something I worked to address in GT). It's not complicated to beat though, you just have to conserve resources, be careful where and when you attack, and save-scum a bit. But yes, it's very much mostly about that 3 hit attack, though the single can be vital for the sake of timing. It's the "It's always faster to switch" meme: It's always faster to use your single hit than recharge your triple, and sometimes that can mean denying a boar the chance to exist next turn and do damage, or even ending the whole fight. But yes, I also ended up coming away feeling the encounters were maybe a little too punishing in CS1, which is why they have a different feel in GT.
That said though, third...why are you commenting on this now? I'm always happy to take feedback, but CS1 came out a WHILE ago, and I know you played it when it came out, you talked about it at the time. Don't get me wrong, nothing wrong with replays, and if you have new thoughts, by all means. I just would have expected you to comment on the difficulty several years ago when you first played it.
Ha, glad you like it. Sources are all referenced in the readme (or maybe there's a separate credits file, I forgot) so check em out! Definitely some good stuff.
I mean this is the demo, that's why it's free. "Demo" doesn't mean playable in browser. And that's a deliberate decision on my part: almost all in-browser stuff plays like crap. Back in the flash days some of that would play ok (though even then it was hit or miss) but nearly every in-browser game on Itch, for example, runs like crap, especially if you don't have a high-powered system. This is a desktop game, meant to be played on a desktop.
If you're concerned about malware, caution is good and I applaud it, but I would point to the fact that I've been publishing and selling games here for several years now; I probably would have been banned by now if I was intentionally distributing malware. Unintentional is technically possible, but again, hasn't happened yet, and that's never entirely avoidable, even in the triple A space. If you're worried, do a quick scan before running it, but again, if there was an issue with the latest release, or any of them, people would probably have pointed it out by now.
I feel the pain expressed in your user name though. My password manager is a nightmare realm, and that's just the IMPORTANT accounts.
It's a drug the boars were working on making for the purpose of distributing throughout the city, increasing chaos that they would then enjoy. It's not an actual item you get at any point.
I love your games so far, BitShift! For some context, I'm currently working on a personal project that requires multiple perspectives and topics. I want you to know that your games have genuinely creeped me out, and the concepts of mind control and hypnosis make my skin crawl with disgust. However, I also appreciate the fact that you've developed these games, showcasing your passion for their creation.
I read your reply to MrSahelanthropus, and I want to emphasize that your games are not slop. I firmly believe that. The concepts I mentioned earlier will definitely be implemented into my project, just as others have.
I love media that challenges regular societal norms and my own beliefs, as long as it doesn't go too far—and in my opinion, your games haven't. I hope you will continue to create more games after "Cruel Serenade." I also hope we can chat about your games and how they are influencing my project.
I apologize in advance for the mixed feelings I'm expressing, but I believe they are relevant. My intention is not to offend or discourage you; rather, I want to encourage you and show my appreciation for you, your games, and your passions.
Something about this game has me in a talkative mood I guess. That, or something you said piqued my curiosity.
It doesn't seem like you enjoy the kinks on offer, so I just wanted to know why you decided to download this game in the first place if you don't mind me asking. I get wanting to challenge yourself with uncomfortable media, but people don't generally tend to do that with the porn they consume.
I just like things that make me uncomfortable. They make me think about various things, and that helps me get a better understanding of the topics and how they contradict other things.
That's a simplified way of explaining it, but there's more to it. I've always had an interest in things that, quite frankly, not a lot of people are willing to experience or think about. Buying things that make me uncomfortable might sound unnecessary, but I see it as an investment in knowledge and wisdom.
Fair enough I suppose. Like I said, I get enjoying challenging media. I myself enjoy watching movies that make me squirm from time to time. What I don't get is seeking out porn specifically to make you uncomfortable. That would just kinda kill the experience for me, but to each their own and all.
Hey, no worries, no one has to like what I make, as long as you're polite (and you certainly have been). And, if I'm understanding right, you DID actually enjoy them in a way, just a somewhat roundabout way. But there's plenty of stuff I'm not into as well. I'm glad you were able to appreciate the game to some degree despite the difference in taste.
I don't normally take the time to pay compliments to the people that have made products I enjoy. Maybe that's a personal failing. Maybe I can start changing that now.
I just wanted to say that I enjoyed the game. A lot, in fact. Hypnotism and mind control may not be the most common fetish out there, but it isn't as if there's a lack of content for it either. To be honest, it's a big kink for me. I know my way around the many artists and subgenres within well enough and there is plenty to choose from. Despite that, this game has quickly become one of my favorite pieces of erotic fiction I've ever consumed.
It's almost like this game was tailor made for me specifically. The unsuspecting and honestly pretty likable main character, the option to play legitimately if desired, an art style that isn't just generic furry no#89368, and, of course, the mind control. You have to have one of the best grasps on the appeal of mind control and hypnotism I've come across. From light submission and trances, to the borderline horror scenarios that your protagonist goes through. It all pushes so many of the right buttons. The only reason I'm not playing Gutter Trash right now is because I'm a poor college boy and I don't have ten bucks to spare, but you better believe I'm picking it up as soon as I get the chance.
I guess I should bring this ramble to a close. Kudos. You are a fantastic creator, I genuinely mean that.
Thanks! I know the feeling: it's easy to just pass things by without commenting, especially for bigger games, items on Amazon etc where you think "Is anyone actually going to read this?" But that's the great thing about games this size: they're big enough to be viable as more than a hobby, but still small enough that people will in fact bother to read what your write. Including me!
Hypnosis stuff is awesome, I really started to get into it a few years back, which is one of the reasons CS ended up happening. Very under-served IMHO. I think it's something people like to winge about because it's a fantasy with a little bite to it, but it also suffers because so few people seem capable of doing it justice. Really fun if you can actually get across why it's great though, that feeling of powerlessness, of reality becoming plastic, of pillars you depend on just being re-arranged in your head.
Which is all to say, glad it's hitting for you. I always say my strategy for these games is pretty simple: I just try to make something I would enjoy playing. And so far it seems like a lot of others were looking for the same thing and didn't realize it. This isn't a quick little goof for me, a casual side-experiment or hobby. I'm careful not to take it TOO seriously, but there's a lot of me in these games, the writing, the characters. I can't deliver amazing visuals, cutting edge gameplay or tech marvels, but the one thing I can do is give a shit about what I'm doing. That's why the characters aren't generic (or sparkledogs): I can't stand crappy characters. That's why there aren't annoying insincere jokes every five seconds: I can't stand that crap (though there ARE plenty of dad jokes here and there). I do my best, in my humble way, to try to take these games seriously, and to take the players seriously. Why on earth should they give me their time or money if I don't?
There's so, so, SO much slop out there these days, it drags me down a little almost every day thinking about it. Slop on Steam, slop in the movie theater, slop on streaming services, slop on Youtube. And I know at the end of the day this is just a silly little porn game. But I hope in some small way these games can be a respite in that sea of garbage. I hope some people can stop, take a bite, and go "Whoa, this was actually made by a PERSON! With FEELINGS and BELIEFS and EXPERIENCES that color everything in subtle ways. Who actually cared!" That's what art is: humans communicating with humans in a way words (direct words anyway) can't. And this can ooze out almost anywhere if you let it: in a car, a circuit board, a table.
Or even a dumb porn game.
Also, if you're on FA, toss me a note (Bitshift). May be able to help you out.
Honestly, I do my image browsing on e6 (better tagging system (Side note: found the original CS images, insta faved and the story was so fucking hot. Like I said before, you just get it. Having Mezz be caught in a loop where he keeps forgetting about and willingly coming back to the boar hideout only to get his brains fucked out all over again. Each time reducing his humanity more and more until only a thin facade remains, snapping like a twig on command and giving way to the eager slut he has become. So good.)) BUT I saw the link to your FA in your profile. So literally a few hours ago I made an FA account just to follow you there (although calling it a "watch list" kinda threw me for a loop). You'll have to excuse me by the way if I'm unaware of a lot of the social aspects of the fandom sites, I mostly just keep to myself and image browse and I've never been on FA before so I don't know what "tossing a note" means.
Also, I know it's easy to become cynical in today's media landscape, but for whatever my opinion is worth, it was clear while playing that your game was a genuine creation made by someone that clearly cared about what they were making. As long as the passion for the craft is there, who cares if it's some silly little porn game. What matters is that you enjoy creating it, and we enjoy experiencing it. Hey, it got me to do something I literally never do and actually engage in a fandom conversation, so I'd say you're doing something right.
Notes are what social media sites call "DMs" these days. Don't worry though, I tossed YOU one. Just look for the notification up in the corner. And no worries, FA is an old site, it's just the only thing with direct messaging I spend much time on.
Ha, and thanks. Man, I've been in the jungle of the fandom a long time, and there's definitely a lot that's...not so great. But there are some real, positive human interactions out there too. Glad to provide when I can.
No, stock RPGMaker is somewhat compatible with mobile, but I use a bunch of custom stuff that only really works on desktop. Also, I don't want to be mean, but what's your situation that you have NO desktop, laptop etc? I understand needing to keep things cheap, but pcs ARE cheaper than phones. Corporate/school surplus stuff from 10 years ago (which is MORE than enough to play this) is like $80 on Ebay. You can get a monitor for $20 at any thriftstore. Unless you're buying second-hand, phones START at like $200.
How are you able to function without a desktop? How do you do paperwork, browse anything other than social media, write anything longer than a paragraph? A number of people have asked this, and the whole scenario behind it genuinely baffles me. If you're someplace other than the US, where the availability is different, fair enough, but it's not a cost issue. Are you a university student crammed into a tiny dorm? But then how are you doing your coursework? Is your living situation so unstable/dangerous that you're afraid anything not on your person will be stolen? What's the story here?
I recently moved and have been struggling saving and getting stuff for my room i didnt bring much with me but little trinkets and my xbox i can afford a laptop the first s seeing how im done with the more important expenses im just impatient and wanna play a lil of this game cause theres like 0 good gay porn games on mobile
(Edit):also i don't find it mean/rude as yeah pcs for these types of games are pretty cheap so your confusion is justified
Ahh, ok. See, that absolutely makes sense then. I can just seize on things sometimes, and I don't want to sound like I'm attacking someone, for exactly this reason: sometimes there are good reasons I just can't think of. Sorry to hear though, and good luck getting everything sorted.
Massive fan of your art for years (long time listener, first time caller). Saw the e6 promo a while ago and finally got around to playing..... GOD DAMN this hits all my buttons. Definitely gonna hop on the paid part two at some point to see the continuation. For some reason I couldn't get cases 3 and 4 in the gallery even though I'm pretty sure I got all the scenes but that's probably a skill issue. KEEP UP THE GOOD WORK!!
Haha, aw thanks man. Winter's always...rough for me, so these comments give me life, especially now. Glad you were finally able to get to it! Are you sure you have your scene count right though? 3 is unavoidable if you lose once in the Gutter itself. 4 is the set of scenes for the job at the video store, so if you took the job at the strip club you'll want to go back to a save and work there instead. Ooooh wait, this is CS ONE, didn't notice where you were commenting. Let me check quick (and yeah, definitely check out 2 when you can, it's like 3 times the content.) Ok, 3 and four should be getting to the Diezel fight with LESS THAN the full 3 defeats to the mobs. You'll have a choice in the kneeling scene to give in or keep struggling: struggling loops you, giving in should be scene 4 if I'm remembering right.
I don't know if it's worth programming (and drawing) this since you're working on chapter 3 now, but it would be lovely that if you chose the slut ending, you can carry the ear tags over from chapter to chapter. Maybe accrue more and more slut gear and stack it on as the chapters go on and if you get too many, you're permalocked to only the slut endings~<3
The ear tags don't explicitly carry over visually, but you'll notice he pockets them in the slut ending. Things do accumulate, and will continue to, as the games go on.
this game is more sad than it is arousing. also i hope that the creator of this game is an adult. the contents of this game where a little disturbing honestly. of course, what was i supposed to expect given the provided screenshots... i don't know, i feel the game would be better if you excluded rape. but i have a feeling that may have been the point. regardless though it was fun while it lasted great art and pretty good writing. 7/10
ps: i hope my comment does not offend you its not meant to.
love and respect bro.
i really hope your grown, man, the furry community gets kids involved in shit like this all the time and it makes me sick.
Works of fiction are not real life. One of the purposes (maybe THE purpose) of fiction is to explore the unconscious, including (especially) the darker areas. We are, fundamentally, a predator species (sharp teeth, meat eating, persistence hunters), and despite tens of thousands of years of stuff accumulating on top of that, the base urges and instincts remain the same. It is better to exorcise those "demons" in contained places where they can do no harm than to let them fester in the dark. That which is feared and revered becomes powerful, that which is trivialized becomes largely harmless.
And even all that said, this is a very modest dipping into these themes. If they're not for you, that's fine of course, but understand that they ARE for a lot of people. The whole of BDSM essentially grows out of this, and it's not one-sided either. People enjoy throwing others around, but a whole lot of people enjoy GETTING thrown around too (and it fact that's the main audience for this game).
On your last point: In my experience the fandom is simultaneously one of the best and worst groups of people out there. Most are incredibly kind, patient, generous, creative and so on. But it's also a community of people built on the idea of being outcasts (like nerds, geeks, "gamers" etc), which makes its members extremely hesitant to gatekeep or have hard limits or boundaries, and this in turn leads to exploitation by bad actors who would have been much more rapidly shown the door in other circles. To be clear, I am NOT advocating the witch hunt nonsense that has devoured the internet in recent years. Encouraging dogpiles over minor things or fabricated evidence is bullshit. But if there is clear, severe evidence that someone is up to seriously terrible shit, and has been for a while, people should obviously warn others to stay away. What I make is adult entertainment, for adults. It's clearly marked as such. This isn't a physical store, I can't card people (and trying to do so online is impractical and dangerous for a variety of reasons), but this is an adult product with an adult intended audience.
i guess i understand but it still saddens me. and i guess thats my own messed up mind but seeing that stuff inflicted on real or fake people upsets me and i honestly think that things such as BDSM and kinks that revolve around, violence, humiliation, zoophilia and pedophilia should NOT be expressed at all in any way fictional or real. and i see where your coming from but id have to argue that making things like this to "explore" those fantasies only leads to that individual wanting more than just the fantasy. maybe not everyone but i feel like it just enables that behavior. and your comments about the furry community are somewhat false. i was involved with the community since i was 11 years old i'm now 18, and my ENTIRE time with the community was horrible. i was groomed, bullied, and abused by the people i tried to fit in with and now have lasting mental scars and it pisses me off every time someone says its 50/50 or that bad folk in the community are few and far between, its the exact opposite. and whenever i say this someone claps back with "well thats just your experience" or "you just hung around the wrong ones" and that is wrong. i tried and tried again to fit in and make friends but theres always problems. I'm always bullied or if not that I'm in a group of people who are toxic or judgmental or raciest or fucked up in some way. I'm tired of people acting like the community isn't mostly bad. it is mostly bad and i have damn near half my life to prove it!
Again i don't mean to offend you or be rude or be a dick and i apologize for ranting. to be honest i just want to heard. The furry community fucked me up and i struggle with it to this day, i've been though therapy, talked with countless people and asked countless questions and i still hurt i still feel like if i try to involve myself again it will only lead to more sadness and regret, more bulling and more stress.
i want to say one last thing. i don't know why but every time i see furry art or someone in a fursuit it makes me angry. it used to make me feel comfortable and safe but those feelings are rare now, and it fucking kills me. and now whenever i try to grab on to those feelings of safety and comfort when i see something that has do do with furries its immediately overshadowed by all my anger and sadness regarding the community.
I'm sorry for your experience, and I'm certainly in no position to question it. All I can say is that I have an experience of the community as well, spanning quite a long time, and while it's far from the wonderful, fluffy thing a lot of people imagine it as, there are good people too. Again, most seem to be fairly harmless, and that can be a problem because their severe lack of cynicism and skepticism can be very welcoming and warm, but can also render them somewhat oblivious when someone someone starts exploiting people.
But again, fiction did not do this. Fiction did not create the people who abused you. Everyone has dark shit in their head. If they let it consume them it's because they chose to do so, not because art corrupted them somehow. I know it's tempting to think that way, to think "Why don't we just get rid of all the stuff that 'gives people ideas'? Only happy art, only happy thoughts, only happy acts." But that doesn't work because the problem isn't external, it's internal. This stuff is already a part of all of us, it's inescapable, and if you try to ignore or suppress it it only gets worse. That's what the old Jekyll and Hyde story is about: you can't "purify" things, either on an individual or societal level. That just makes the problem worse. You have to learn to integrate the two, to find a way to live with the dark side of yourself and, ideally, sublimate that energy toward something positive.
If furry stuff brings up bad memories, by all means stay away from it. I'll admit I find it a little strange you played the game, given your background. If this stuff has bad mental associations, stay way from it! Or at least re-introduce yourself slowly. But regardless, understand I don't want to cause you, or anyone else pain. The purpose of these games, in their own humble way, is exactly the opposite. Sex CAN be fun. Exploring kink and taboo in a safe way can be fun. It can relax and renew and help distract from the miserable grind of day to day life. I'm sorry your experiences have been bad, and I'm not denying them at all. Just understand that they CAN be positive too: they have been for me. In a weird way, this stuff has been a very positive force in my life: It's helped me deal with negative emotions, de-stress, reorient. At times in my life when things have been very dark, being able to get lost in fun little fantasy works, little horny vacations has been profoundly helpful. It has, almost literally, been a lifesaver. And that's why I make this stuff: to make some money of course, but also to try to share that positive experience with others. And from the comments I get, I've had at least some success.
I'm not a therapist or a psychologist. All I can say, genuinely, is that I hope you're able to heal and be happy again, in time. And I hope some of that happiness is being able to enjoy sexual stuff again, despite what's happened. It really can be a positive thing.
I don't know what to say. No one's laid it out to me that way honestly I don't know. I really do wanna be involved with it because it makes me happy. but I'm so tired of the pain and shit man. I just wanna be happy. I really appreciate you talking to me. You've done a lot more than a lot of other people. I've tried to talk with genuinely thank you. I don't know man my whole life I've had trouble making friends and feeling happy and then when I became a furry things got a little easier and then like I said all that shit happened and ever since then I haven't been able to have that feeling again. now it's gotten so bad to the point of where I honestly don't believe I can have a relationship or an actual friend. I don't know what to do. I want to go back to feeling happy and comfortable with that but now it's just a source of constant sadness and anger, and I don't want it to be. sorry I'm going on another rant. Honestly, these past couple weeks have been hard and my head's been all over the place. I'm sorry I even laid all this shit on you, man. I hope your life's going good and I hope you keep being the good person you are. seriously thank you for what you said. I've been anxious about this conversation and what you said I don't know, man I've got so much to work on. I've got so much fucked up with me. and I hate it bro. I'm scared cause I'm only 18 I'm terrified that shit's gonna get worse and all I'm trying to do is heal man. and all this thinking about my past and this shit on top of trying to find a job and make sure we have food and shit. It's just so much. And all I want is to relax and be happy I used to ERP and shit too man. god it made me so happy but then as the years went by, I started getting mad at myself for it.told myself It was bad even though deep down I knew that was helpful for me and it did exactly what you said it did (i even talked to my therapist and she said it was a good way to get those feelings out) and you're right. I'm just denying it because I am upset. I don't know man my whole life's a fucking mess but once again, I'm sorry to put all this on you. I know you're a complete stranger I'm sorry.i hope you have a good rest your day and thank you so much for replying to me once again. your words mean a lot to me, thank you.
oh, one last thing sorry about not seeing your messages. itch.io doesn't notify me. So if you reply to this, sorry if I don't see it for a while.
I'm not going to say I know the feeling EXACTLY, everyone has their own stuff to deal with. But I had some pretty rough times from high school all the way up till...a few years ago really. Trying to deal with shitty living situations, financial stress and yes, definitely sexuality stuff (though that resolved a lot sooner than the others). But I'm definitely no stranger to that overwhelming feeling of being buried under shit. And being younger can make it worse in some ways, because you have more energy, which means there's more energy for the anxiety to work with and run wild. The good news is there's obviously a lot of advantage to being young too, most obviously that you've got time.
Take that time. Sort out priorities. Triage like they do in ER, try to figure out what's most important, where you're taking the biggest hits or, on the other side, where the easiest wins are, and start stacking them up. Don't force yourself to do stuff too fast or too early, but do try to make steady progress on what's important. Build it up over time.
And again, I'm really sorry to hear something you enjoyed so much got ruined. Not because you can't enjoy my silly little game, but because like I said, that stuff really is a big part of life, and can be really positive and helpful with the right people. But again, just do what you can to build, slowly. As someone who's struggled with depression and definitely still has some trust issues, human connections are still important, despite the shitty things so many people do. I obviously don't know you, or all the specifics of your situation, but I do at least somewhat remember what it was like to be a teenager, and yeah. I'll just say that if I was able to get past some of the stuff that seemed really dire at that point, your chances are probably pretty good too. Just let yourself take the time you need. Not too fast, not too slow.
Fair enough. I don't think it's been an issue for most people, as this is the first complaint I've got, but different people obviously have different preferences. Probably won't be tweaking it at this point, but will keep in mind for future stuff.
Wont run, computer says "cannot find file nw_elf.dll", I look at all the file and I can still see it. All times I tried to run, it said that specific one could not be found.
Take a look at some of the other help I've given regarding file not found errors, here and on the forums for GT. Generally, avoid running the game in deep nested folders, on the system drive, or on external drives. RPGMaker has issues with that stuff for some reason. Copy-paste the game directory to another drive, no extra directories, and see if that fixes the problem.
If a native speaker volunteers to do so, absolutely; as I say in the translation sticky (on GT), I'm open to unofficial translations. But I don't do any translations myself or contract out for a professional to do so, not enough time and money for that currently. Also keep in mind that if you just want basic playability, CS and CS:GT are RPGMaker games, which means they're very easy to hook and machine-translate in real-time with "RPGMakerMVGame Hook patcher", Textractor, and a free API key from Deepl. Far from perfect, but it'll get you the general idea.
By all means! See the first post here for the "rules," but it basically just boils down to "Be clear it's unofficial, don't charge for it, only distribute text, if you use machine translation for more that 20%, say so." I generally recommend Translator++ for translating RPGMaker games, as it's easier to keep track of everything, but you're certainly free to do it however works for you. And send me a link when/if you finish!
Hey, great game! Even made an itch account just to comment! It was a... real experience. Downloaded for the horny, stayed and completed the game for Mezz's dignity. Might sound strange, but I couldn't even bring myself to lose intentionally. Might defeat the purpose of the game, but Mezz was just too lovable of a character! I just felt too bad seeing the fail and loss endings for Mezz, even if that's the point of it. I'm just glad there is an uncorrupted ending and routes for staying pure for players that want to see him succeed. It might be contradictory to your design, and you're welcome to make your games how you like, but I would like to continue to see options for pure endings for Mezz, even if it's hard. Maybe even wholesome sex scenes without mind control or coercion? Just a suggestion. Well, speaking on difficulty, beating this first chapter while fighting everything, especially the bar before the boss, was quite tough! Maybe even a bit unfair and luck based at times, taking many retries for the bar before the boss, but I suppose it's intended to lose alot a standard playthrough, even if it's not intended from the player's point of view. The humiliation part of the game is not lost on me, but I like beating the game without Mezz being humiliated. I'm glad there was an option, no matter how tough it was. Either way, great game, hope to see more from you. Thanks.
"I would like to continue to see options for pure endings for Mezz, even if it's hard." There definitely will be, tough it will obviously be only a small part of the scenes overall. But hey, you can play it the way you enjoy it. I mostly have the "pure" path as a counter to the other stuff; it's not fun to lose if you don't have the OPTION to actually play legitimately.
"taking many retries for the bar before the boss, but I suppose it's intended to lose a lot a standard playthrough,"
I tend to put in "speed bumps" or barriers, pain points that are meant to tempt players to go the "easy" way. People do the humiliation thing differently: some just plow him straight into the scenes, but some like a little bit of coercion or struggle, they like to actually be pulled into it, so those bits are there for that. It is possible to push through them for pure players though, just takes extra effort. And I try to not make the speed bumps TOO brutal: that bar fight used to be a lot worse.
Hi, thank you for the reply. I'm glad to hear there'll be continued support for pure paths, and I appreciate your reasons for your design choices. They seem really thought out. I think it's really great design that you give options and decent outcomes for a wide variety of players, including myself. And the "speed bumps" you were talking about were so satisfying to overcome in a pure route, considering how difficult it was. I felt giddy with excitement when I beat the game purely because I was questioning if it was even possible or not, even though Mezz seemed to act like it was the easiest thing in the world. I can see this series being really successful, and I look forward to getting a copy of the next chapter. I took a peek at it, and it seems pretty interesting! The save transfer feature for story consistency will be especially nice for the pure routes. Anyways, thank you for your time and interaction. I wish you luck.
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Yeah, virus detectors are...so vague that they basically amount to pseudo-science at this point. For what it's worth, the actual exes for both games produce no results on virus totals. My recommendation in general for people who are concerned about this issue broadly is to a. run something like malware bytes every six months or so, just to make sure you don't have silly stuff that's taken root in the system. b. Don't download shit from shady places, or if you do, scan immediately afterward with something like malwarebytes. It's easier to catch this stuff after it's already tried to spring into action, otherwise you're just jumping at ghosts. I will also say that modern malware, minus the ransomware shit, is WAY more forgiving that virus stuff used to be back in the day. Very little bricking your computer or wiping your files now, mostly just spying shit. Still good to keep an eye out though.
The protagonist having "fun" with a female character would have been a decent idea, but unfortunately, it will probably never happen :(
Yeah, I'm bi (and actually technically so is Mezz, unless I'm contradicting myself somewhere and forgetting), but this series is 100% gay. May do other stuff in the future, but we'll see.
A sequel (or a prequel, I don't know) where Mezz has sex with female characters might be a interesting idea, I think.
If I did go that route, I'd probably do something fresh, new characters, new ideas. Potentially not even in the RPGMaker mold. But that's a looong way off for now.
Aww damn :(
But anyways if you suddenly change your mind: a suggestion (unfortunately): In some areas (e.g. houses, rooms, etc.) there should be a non-brainwashed female animal character. Getting close to them will talk to you if "you need health" if you lost health during a battle, where pressing "Yes" will lead to a short sex scene of Mezz and the female character, and after that, the game continues normally and Mezz recovers health.
The difficulty is way too high, I think the stats are not properly balanced, the best choice is always the 3-hit skill, I get that normal attacks deal more damage, but the lesser damage 3 times far outweigh the cost of the skill,and thus the difficulty, it's hard to not escape an encounter barely scaping by alive, having to fight always 3 enemies is not good when your only non-costing attack is not as powerful as it should be, AND it's not as effective to the type of encounters that the game have
A few things to consider here.
First, as is the case with most games, my games go through stages. In the first stage, for several months after release, up to a year or so, I'm actively adding content, fixing bugs, and tweaking gameplay, so suggestions made then have a chance to be integrated into the game. After that, the game settles into a set state, and I'm unlikely to mess with it much beyond serious bug fixes or needing to ret-con something. CS1 obviously entered this set state a while ago. I still appreciate feedback, but at this point it will be about considering lessons potentially learned for the game currently in development (and in that context, it makes more sense to discuss GT, since many things WERE changed and learned in the second game).
Second, to the meat of your complaint: this was discussed quite a lot when the game came out. CS1 was a first attempt, and definitely rough here and there. Nor do I ever expect my games to have super intricate gameplay in terms of the actual fight moves (though I think it improved a bit in GT). Personally, I would say CS is "hard" in that it's a little bit of a slog combat-wise (again, something I worked to address in GT). It's not complicated to beat though, you just have to conserve resources, be careful where and when you attack, and save-scum a bit. But yes, it's very much mostly about that 3 hit attack, though the single can be vital for the sake of timing. It's the "It's always faster to switch" meme: It's always faster to use your single hit than recharge your triple, and sometimes that can mean denying a boar the chance to exist next turn and do damage, or even ending the whole fight. But yes, I also ended up coming away feeling the encounters were maybe a little too punishing in CS1, which is why they have a different feel in GT.
That said though, third...why are you commenting on this now? I'm always happy to take feedback, but CS1 came out a WHILE ago, and I know you played it when it came out, you talked about it at the time. Don't get me wrong, nothing wrong with replays, and if you have new thoughts, by all means. I just would have expected you to comment on the difficulty several years ago when you first played it.
holy shit the soundtrack goes crazy, 9/10 would dance again
Ha, glad you like it. Sources are all referenced in the readme (or maybe there's a separate credits file, I forgot) so check em out! Definitely some good stuff.
I get the games free but having a demo or browser version so you don't have to carelessly download files and such Would be really nice.
I mean this is the demo, that's why it's free. "Demo" doesn't mean playable in browser. And that's a deliberate decision on my part: almost all in-browser stuff plays like crap. Back in the flash days some of that would play ok (though even then it was hit or miss) but nearly every in-browser game on Itch, for example, runs like crap, especially if you don't have a high-powered system. This is a desktop game, meant to be played on a desktop.
If you're concerned about malware, caution is good and I applaud it, but I would point to the fact that I've been publishing and selling games here for several years now; I probably would have been banned by now if I was intentionally distributing malware. Unintentional is technically possible, but again, hasn't happened yet, and that's never entirely avoidable, even in the triple A space. If you're worried, do a quick scan before running it, but again, if there was an issue with the latest release, or any of them, people would probably have pointed it out by now.
I feel the pain expressed in your user name though. My password manager is a nightmare realm, and that's just the IMPORTANT accounts.
I'm sorry, but what is the blue powder used for?
It's a drug the boars were working on making for the purpose of distributing throughout the city, increasing chaos that they would then enjoy. It's not an actual item you get at any point.
I love your games so far, BitShift! For some context, I'm currently working on a personal project that requires multiple perspectives and topics. I want you to know that your games have genuinely creeped me out, and the concepts of mind control and hypnosis make my skin crawl with disgust. However, I also appreciate the fact that you've developed these games, showcasing your passion for their creation.
I read your reply to MrSahelanthropus, and I want to emphasize that your games are not slop. I firmly believe that. The concepts I mentioned earlier will definitely be implemented into my project, just as others have.
I love media that challenges regular societal norms and my own beliefs, as long as it doesn't go too far—and in my opinion, your games haven't. I hope you will continue to create more games after "Cruel Serenade." I also hope we can chat about your games and how they are influencing my project.
I apologize in advance for the mixed feelings I'm expressing, but I believe they are relevant. My intention is not to offend or discourage you; rather, I want to encourage you and show my appreciation for you, your games, and your passions.
Something about this game has me in a talkative mood I guess. That, or something you said piqued my curiosity.
It doesn't seem like you enjoy the kinks on offer, so I just wanted to know why you decided to download this game in the first place if you don't mind me asking. I get wanting to challenge yourself with uncomfortable media, but people don't generally tend to do that with the porn they consume.
I just like things that make me uncomfortable. They make me think about various things, and that helps me get a better understanding of the topics and how they contradict other things.
That's a simplified way of explaining it, but there's more to it. I've always had an interest in things that, quite frankly, not a lot of people are willing to experience or think about. Buying things that make me uncomfortable might sound unnecessary, but I see it as an investment in knowledge and wisdom.
Fair enough I suppose. Like I said, I get enjoying challenging media. I myself enjoy watching movies that make me squirm from time to time. What I don't get is seeking out porn specifically to make you uncomfortable. That would just kinda kill the experience for me, but to each their own and all.
I didn't say it was porn I sought out specifically. But, I gotcha, though. It is pretty weird.
I seek out the black and white in things, and all the shades of grey in between. It's decently thought-provoking.
Hey, no worries, no one has to like what I make, as long as you're polite (and you certainly have been). And, if I'm understanding right, you DID actually enjoy them in a way, just a somewhat roundabout way. But there's plenty of stuff I'm not into as well. I'm glad you were able to appreciate the game to some degree despite the difference in taste.
I don't normally take the time to pay compliments to the people that have made products I enjoy. Maybe that's a personal failing. Maybe I can start changing that now.
I just wanted to say that I enjoyed the game. A lot, in fact. Hypnotism and mind control may not be the most common fetish out there, but it isn't as if there's a lack of content for it either. To be honest, it's a big kink for me. I know my way around the many artists and subgenres within well enough and there is plenty to choose from. Despite that, this game has quickly become one of my favorite pieces of erotic fiction I've ever consumed.
It's almost like this game was tailor made for me specifically. The unsuspecting and honestly pretty likable main character, the option to play legitimately if desired, an art style that isn't just generic furry no#89368, and, of course, the mind control. You have to have one of the best grasps on the appeal of mind control and hypnotism I've come across. From light submission and trances, to the borderline horror scenarios that your protagonist goes through. It all pushes so many of the right buttons. The only reason I'm not playing Gutter Trash right now is because I'm a poor college boy and I don't have ten bucks to spare, but you better believe I'm picking it up as soon as I get the chance.
I guess I should bring this ramble to a close. Kudos. You are a fantastic creator, I genuinely mean that.
Thanks! I know the feeling: it's easy to just pass things by without commenting, especially for bigger games, items on Amazon etc where you think "Is anyone actually going to read this?" But that's the great thing about games this size: they're big enough to be viable as more than a hobby, but still small enough that people will in fact bother to read what your write. Including me!
Hypnosis stuff is awesome, I really started to get into it a few years back, which is one of the reasons CS ended up happening. Very under-served IMHO. I think it's something people like to winge about because it's a fantasy with a little bite to it, but it also suffers because so few people seem capable of doing it justice. Really fun if you can actually get across why it's great though, that feeling of powerlessness, of reality becoming plastic, of pillars you depend on just being re-arranged in your head.
Which is all to say, glad it's hitting for you. I always say my strategy for these games is pretty simple: I just try to make something I would enjoy playing. And so far it seems like a lot of others were looking for the same thing and didn't realize it. This isn't a quick little goof for me, a casual side-experiment or hobby. I'm careful not to take it TOO seriously, but there's a lot of me in these games, the writing, the characters. I can't deliver amazing visuals, cutting edge gameplay or tech marvels, but the one thing I can do is give a shit about what I'm doing. That's why the characters aren't generic (or sparkledogs): I can't stand crappy characters. That's why there aren't annoying insincere jokes every five seconds: I can't stand that crap (though there ARE plenty of dad jokes here and there). I do my best, in my humble way, to try to take these games seriously, and to take the players seriously. Why on earth should they give me their time or money if I don't?
There's so, so, SO much slop out there these days, it drags me down a little almost every day thinking about it. Slop on Steam, slop in the movie theater, slop on streaming services, slop on Youtube. And I know at the end of the day this is just a silly little porn game. But I hope in some small way these games can be a respite in that sea of garbage. I hope some people can stop, take a bite, and go "Whoa, this was actually made by a PERSON! With FEELINGS and BELIEFS and EXPERIENCES that color everything in subtle ways. Who actually cared!" That's what art is: humans communicating with humans in a way words (direct words anyway) can't. And this can ooze out almost anywhere if you let it: in a car, a circuit board, a table.
Or even a dumb porn game.
Also, if you're on FA, toss me a note (Bitshift). May be able to help you out.
Honestly, I do my image browsing on e6 (better tagging system (Side note: found the original CS images, insta faved and the story was so fucking hot. Like I said before, you just get it. Having Mezz be caught in a loop where he keeps forgetting about and willingly coming back to the boar hideout only to get his brains fucked out all over again. Each time reducing his humanity more and more until only a thin facade remains, snapping like a twig on command and giving way to the eager slut he has become. So good.)) BUT I saw the link to your FA in your profile. So literally a few hours ago I made an FA account just to follow you there (although calling it a "watch list" kinda threw me for a loop). You'll have to excuse me by the way if I'm unaware of a lot of the social aspects of the fandom sites, I mostly just keep to myself and image browse and I've never been on FA before so I don't know what "tossing a note" means.
Also, I know it's easy to become cynical in today's media landscape, but for whatever my opinion is worth, it was clear while playing that your game was a genuine creation made by someone that clearly cared about what they were making. As long as the passion for the craft is there, who cares if it's some silly little porn game. What matters is that you enjoy creating it, and we enjoy experiencing it. Hey, it got me to do something I literally never do and actually engage in a fandom conversation, so I'd say you're doing something right.
Notes are what social media sites call "DMs" these days. Don't worry though, I tossed YOU one. Just look for the notification up in the corner. And no worries, FA is an old site, it's just the only thing with direct messaging I spend much time on.
Ha, and thanks. Man, I've been in the jungle of the fandom a long time, and there's definitely a lot that's...not so great. But there are some real, positive human interactions out there too. Glad to provide when I can.
Have you considered making a mobile port? I wanna play this game so bad but i dont have a pc 😭
No, stock RPGMaker is somewhat compatible with mobile, but I use a bunch of custom stuff that only really works on desktop. Also, I don't want to be mean, but what's your situation that you have NO desktop, laptop etc? I understand needing to keep things cheap, but pcs ARE cheaper than phones. Corporate/school surplus stuff from 10 years ago (which is MORE than enough to play this) is like $80 on Ebay. You can get a monitor for $20 at any thriftstore. Unless you're buying second-hand, phones START at like $200.
How are you able to function without a desktop? How do you do paperwork, browse anything other than social media, write anything longer than a paragraph? A number of people have asked this, and the whole scenario behind it genuinely baffles me. If you're someplace other than the US, where the availability is different, fair enough, but it's not a cost issue. Are you a university student crammed into a tiny dorm? But then how are you doing your coursework? Is your living situation so unstable/dangerous that you're afraid anything not on your person will be stolen? What's the story here?
I recently moved and have been struggling saving and getting stuff for my room i didnt bring much with me but little trinkets and my xbox i can afford a laptop the first s seeing how im done with the more important expenses im just impatient and wanna play a lil of this game cause theres like 0 good gay porn games on mobile
(Edit):also i don't find it mean/rude as yeah pcs for these types of games are pretty cheap so your confusion is justified
Ahh, ok. See, that absolutely makes sense then. I can just seize on things sometimes, and I don't want to sound like I'm attacking someone, for exactly this reason: sometimes there are good reasons I just can't think of. Sorry to hear though, and good luck getting everything sorted.
Don't worry im pretty laid back
Massive fan of your art for years (long time listener, first time caller). Saw the e6 promo a while ago and finally got around to playing..... GOD DAMN this hits all my buttons. Definitely gonna hop on the paid part two at some point to see the continuation. For some reason I couldn't get cases 3 and 4 in the gallery even though I'm pretty sure I got all the scenes but that's probably a skill issue. KEEP UP THE GOOD WORK!!
Haha, aw thanks man. Winter's always...rough for me, so these comments give me life, especially now. Glad you were finally able to get to it!
Are you sure you have your scene count right though? 3 is unavoidable if you lose once in the Gutter itself. 4 is the set of scenes for the job at the video store, so if you took the job at the strip club you'll want to go back to a save and work there instead.Ooooh wait, this is CS ONE, didn't notice where you were commenting. Let me check quick (and yeah, definitely check out 2 when you can, it's like 3 times the content.) Ok, 3 and four should be getting to the Diezel fight with LESS THAN the full 3 defeats to the mobs. You'll have a choice in the kneeling scene to give in or keep struggling: struggling loops you, giving in should be scene 4 if I'm remembering right.But thanks again, and I definitely will!
Aww, why do all of these games have male protagonists x3 I wish there were more games like these with female protagonists uwu
Oh they're out there. Most of them just happen to be in Japanese.
I don't know if it's worth programming (and drawing) this since you're working on chapter 3 now, but it would be lovely that if you chose the slut ending, you can carry the ear tags over from chapter to chapter. Maybe accrue more and more slut gear and stack it on as the chapters go on and if you get too many, you're permalocked to only the slut endings~<3
The ear tags don't explicitly carry over visually, but you'll notice he pockets them in the slut ending. Things do accumulate, and will continue to, as the games go on.
this game is more sad than it is arousing. also i hope that the creator of this game is an adult. the contents of this game where a little disturbing honestly. of course, what was i supposed to expect given the provided screenshots... i don't know, i feel the game would be better if you excluded rape. but i have a feeling that may have been the point. regardless though it was fun while it lasted great art and pretty good writing. 7/10
ps: i hope my comment does not offend you its not meant to.
love and respect bro.
i really hope your grown, man, the furry community gets kids involved in shit like this all the time and it makes me sick.
Works of fiction are not real life. One of the purposes (maybe THE purpose) of fiction is to explore the unconscious, including (especially) the darker areas. We are, fundamentally, a predator species (sharp teeth, meat eating, persistence hunters), and despite tens of thousands of years of stuff accumulating on top of that, the base urges and instincts remain the same. It is better to exorcise those "demons" in contained places where they can do no harm than to let them fester in the dark. That which is feared and revered becomes powerful, that which is trivialized becomes largely harmless.
And even all that said, this is a very modest dipping into these themes. If they're not for you, that's fine of course, but understand that they ARE for a lot of people. The whole of BDSM essentially grows out of this, and it's not one-sided either. People enjoy throwing others around, but a whole lot of people enjoy GETTING thrown around too (and it fact that's the main audience for this game).
On your last point: In my experience the fandom is simultaneously one of the best and worst groups of people out there. Most are incredibly kind, patient, generous, creative and so on. But it's also a community of people built on the idea of being outcasts (like nerds, geeks, "gamers" etc), which makes its members extremely hesitant to gatekeep or have hard limits or boundaries, and this in turn leads to exploitation by bad actors who would have been much more rapidly shown the door in other circles. To be clear, I am NOT advocating the witch hunt nonsense that has devoured the internet in recent years. Encouraging dogpiles over minor things or fabricated evidence is bullshit. But if there is clear, severe evidence that someone is up to seriously terrible shit, and has been for a while, people should obviously warn others to stay away. What I make is adult entertainment, for adults. It's clearly marked as such. This isn't a physical store, I can't card people (and trying to do so online is impractical and dangerous for a variety of reasons), but this is an adult product with an adult intended audience.
i guess i understand but it still saddens me. and i guess thats my own messed up mind but seeing that stuff inflicted on real or fake people upsets me and i honestly think that things such as BDSM and kinks that revolve around, violence, humiliation, zoophilia and pedophilia should NOT be expressed at all in any way fictional or real. and i see where your coming from but id have to argue that making things like this to "explore" those fantasies only leads to that individual wanting more than just the fantasy. maybe not everyone but i feel like it just enables that behavior. and your comments about the furry community are somewhat false. i was involved with the community since i was 11 years old i'm now 18, and my ENTIRE time with the community was horrible. i was groomed, bullied, and abused by the people i tried to fit in with and now have lasting mental scars and it pisses me off every time someone says its 50/50 or that bad folk in the community are few and far between, its the exact opposite. and whenever i say this someone claps back with "well thats just your experience" or "you just hung around the wrong ones" and that is wrong. i tried and tried again to fit in and make friends but theres always problems. I'm always bullied or if not that I'm in a group of people who are toxic or judgmental or raciest or fucked up in some way. I'm tired of people acting like the community isn't mostly bad. it is mostly bad and i have damn near half my life to prove it!
Again i don't mean to offend you or be rude or be a dick and i apologize for ranting. to be honest i just want to heard. The furry community fucked me up and i struggle with it to this day, i've been though therapy, talked with countless people and asked countless questions and i still hurt i still feel like if i try to involve myself again it will only lead to more sadness and regret, more bulling and more stress.
i want to say one last thing. i don't know why but every time i see furry art or someone in a fursuit it makes me angry. it used to make me feel comfortable and safe but those feelings are rare now, and it fucking kills me. and now whenever i try to grab on to those feelings of safety and comfort when i see something that has do do with furries its immediately overshadowed by all my anger and sadness regarding the community.
i guess I'm done now sorry for the rant...
I'm sorry for your experience, and I'm certainly in no position to question it. All I can say is that I have an experience of the community as well, spanning quite a long time, and while it's far from the wonderful, fluffy thing a lot of people imagine it as, there are good people too. Again, most seem to be fairly harmless, and that can be a problem because their severe lack of cynicism and skepticism can be very welcoming and warm, but can also render them somewhat oblivious when someone someone starts exploiting people.
But again, fiction did not do this. Fiction did not create the people who abused you. Everyone has dark shit in their head. If they let it consume them it's because they chose to do so, not because art corrupted them somehow. I know it's tempting to think that way, to think "Why don't we just get rid of all the stuff that 'gives people ideas'? Only happy art, only happy thoughts, only happy acts." But that doesn't work because the problem isn't external, it's internal. This stuff is already a part of all of us, it's inescapable, and if you try to ignore or suppress it it only gets worse. That's what the old Jekyll and Hyde story is about: you can't "purify" things, either on an individual or societal level. That just makes the problem worse. You have to learn to integrate the two, to find a way to live with the dark side of yourself and, ideally, sublimate that energy toward something positive.
If furry stuff brings up bad memories, by all means stay away from it. I'll admit I find it a little strange you played the game, given your background. If this stuff has bad mental associations, stay way from it! Or at least re-introduce yourself slowly. But regardless, understand I don't want to cause you, or anyone else pain. The purpose of these games, in their own humble way, is exactly the opposite. Sex CAN be fun. Exploring kink and taboo in a safe way can be fun. It can relax and renew and help distract from the miserable grind of day to day life. I'm sorry your experiences have been bad, and I'm not denying them at all. Just understand that they CAN be positive too: they have been for me. In a weird way, this stuff has been a very positive force in my life: It's helped me deal with negative emotions, de-stress, reorient. At times in my life when things have been very dark, being able to get lost in fun little fantasy works, little horny vacations has been profoundly helpful. It has, almost literally, been a lifesaver. And that's why I make this stuff: to make some money of course, but also to try to share that positive experience with others. And from the comments I get, I've had at least some success.
I'm not a therapist or a psychologist. All I can say, genuinely, is that I hope you're able to heal and be happy again, in time. And I hope some of that happiness is being able to enjoy sexual stuff again, despite what's happened. It really can be a positive thing.
I don't know what to say. No one's laid it out to me that way honestly I don't know. I really do wanna be involved with it because it makes me happy. but I'm so tired of the pain and shit man. I just wanna be happy. I really appreciate you talking to me. You've done a lot more than a lot of other people. I've tried to talk with genuinely thank you. I don't know man my whole life I've had trouble making friends and feeling happy and then when I became a furry things got a little easier and then like I said all that shit happened and ever since then I haven't been able to have that feeling again. now it's gotten so bad to the point of where I honestly don't believe I can have a relationship or an actual friend. I don't know what to do. I want to go back to feeling happy and comfortable with that but now it's just a source of constant sadness and anger, and I don't want it to be. sorry I'm going on another rant. Honestly, these past couple weeks have been hard and my head's been all over the place. I'm sorry I even laid all this shit on you, man. I hope your life's going good and I hope you keep being the good person you are. seriously thank you for what you said. I've been anxious about this conversation and what you said I don't know, man I've got so much to work on. I've got so much fucked up with me. and I hate it bro. I'm scared cause I'm only 18 I'm terrified that shit's gonna get worse and all I'm trying to do is heal man. and all this thinking about my past and this shit on top of trying to find a job and make sure we have food and shit. It's just so much. And all I want is to relax and be happy I used to ERP and shit too man. god it made me so happy but then as the years went by, I started getting mad at myself for it.told myself It was bad even though deep down I knew that was helpful for me and it did exactly what you said it did (i even talked to my therapist and she said it was a good way to get those feelings out) and you're right. I'm just denying it because I am upset. I don't know man my whole life's a fucking mess but once again, I'm sorry to put all this on you. I know you're a complete stranger I'm sorry.i hope you have a good rest your day and thank you so much for replying to me once again. your words mean a lot to me, thank you.
oh, one last thing sorry about not seeing your messages. itch.io doesn't notify me. So if you reply to this, sorry if I don't see it for a while.
Hey, hey, breathe, it's good, you're good.
I'm not going to say I know the feeling EXACTLY, everyone has their own stuff to deal with. But I had some pretty rough times from high school all the way up till...a few years ago really. Trying to deal with shitty living situations, financial stress and yes, definitely sexuality stuff (though that resolved a lot sooner than the others). But I'm definitely no stranger to that overwhelming feeling of being buried under shit. And being younger can make it worse in some ways, because you have more energy, which means there's more energy for the anxiety to work with and run wild. The good news is there's obviously a lot of advantage to being young too, most obviously that you've got time.
Take that time. Sort out priorities. Triage like they do in ER, try to figure out what's most important, where you're taking the biggest hits or, on the other side, where the easiest wins are, and start stacking them up. Don't force yourself to do stuff too fast or too early, but do try to make steady progress on what's important. Build it up over time.
And again, I'm really sorry to hear something you enjoyed so much got ruined. Not because you can't enjoy my silly little game, but because like I said, that stuff really is a big part of life, and can be really positive and helpful with the right people. But again, just do what you can to build, slowly. As someone who's struggled with depression and definitely still has some trust issues, human connections are still important, despite the shitty things so many people do. I obviously don't know you, or all the specifics of your situation, but I do at least somewhat remember what it was like to be a teenager, and yeah. I'll just say that if I was able to get past some of the stuff that seemed really dire at that point, your chances are probably pretty good too. Just let yourself take the time you need. Not too fast, not too slow.
I have a little criticism about how the game looks (at least on the first level).
The water is way too bright and the rest is way too dark. it's kind of painful to look at.
Fair enough. I don't think it's been an issue for most people, as this is the first complaint I've got, but different people obviously have different preferences. Probably won't be tweaking it at this point, but will keep in mind for future stuff.
A bit late to the party here i think, but im having truble running the game and starting, downloaded the latest version if that help
What specific problem are you having? Game won't launch? Game launches, then crashes with an error? Game runs, but not correctly?
Wont run, computer says "cannot find file nw_elf.dll", I look at all the file and I can still see it. All times I tried to run, it said that specific one could not be found.
Take a look at some of the other help I've given regarding file not found errors, here and on the forums for GT. Generally, avoid running the game in deep nested folders, on the system drive, or on external drives. RPGMaker has issues with that stuff for some reason. Copy-paste the game directory to another drive, no extra directories, and see if that fixes the problem.
Sorry, but is it possible that the game will be in Russian?
If a native speaker volunteers to do so, absolutely; as I say in the translation sticky (on GT), I'm open to unofficial translations. But I don't do any translations myself or contract out for a professional to do so, not enough time and money for that currently. Also keep in mind that if you just want basic playability, CS and CS:GT are RPGMaker games, which means they're very easy to hook and machine-translate in real-time with "RPGMakerMVGame Hook patcher", Textractor, and a free API key from Deepl. Far from perfect, but it'll get you the general idea.
I could translate the game for you ;) I am a native russian speaker ^^
By all means! See the first post here for the "rules," but it basically just boils down to "Be clear it's unofficial, don't charge for it, only distribute text, if you use machine translation for more that 20%, say so." I generally recommend Translator++ for translating RPGMaker games, as it's easier to keep track of everything, but you're certainly free to do it however works for you. And send me a link when/if you finish!
Would this game work on Joiplay?
It may. Not officially supported though.
Hello, I like the game, it's incredible, but can someone give me a guide to the game, excuse me.
Take a look here.
Hey, great game! Even made an itch account just to comment! It was a... real experience. Downloaded for the horny, stayed and completed the game for Mezz's dignity. Might sound strange, but I couldn't even bring myself to lose intentionally. Might defeat the purpose of the game, but Mezz was just too lovable of a character! I just felt too bad seeing the fail and loss endings for Mezz, even if that's the point of it. I'm just glad there is an uncorrupted ending and routes for staying pure for players that want to see him succeed. It might be contradictory to your design, and you're welcome to make your games how you like, but I would like to continue to see options for pure endings for Mezz, even if it's hard. Maybe even wholesome sex scenes without mind control or coercion? Just a suggestion. Well, speaking on difficulty, beating this first chapter while fighting everything, especially the bar before the boss, was quite tough! Maybe even a bit unfair and luck based at times, taking many retries for the bar before the boss, but I suppose it's intended to lose alot a standard playthrough, even if it's not intended from the player's point of view. The humiliation part of the game is not lost on me, but I like beating the game without Mezz being humiliated. I'm glad there was an option, no matter how tough it was. Either way, great game, hope to see more from you. Thanks.
Aw, thanks! Glad you're enjoying it so far.
"I would like to continue to see options for pure endings for Mezz, even if it's hard." There definitely will be, tough it will obviously be only a small part of the scenes overall. But hey, you can play it the way you enjoy it. I mostly have the "pure" path as a counter to the other stuff; it's not fun to lose if you don't have the OPTION to actually play legitimately.
"taking many retries for the bar before the boss, but I suppose it's intended to lose a lot a standard playthrough,"
I tend to put in "speed bumps" or barriers, pain points that are meant to tempt players to go the "easy" way. People do the humiliation thing differently: some just plow him straight into the scenes, but some like a little bit of coercion or struggle, they like to actually be pulled into it, so those bits are there for that. It is possible to push through them for pure players though, just takes extra effort. And I try to not make the speed bumps TOO brutal: that bar fight used to be a lot worse.
Hi, thank you for the reply. I'm glad to hear there'll be continued support for pure paths, and I appreciate your reasons for your design choices. They seem really thought out. I think it's really great design that you give options and decent outcomes for a wide variety of players, including myself. And the "speed bumps" you were talking about were so satisfying to overcome in a pure route, considering how difficult it was. I felt giddy with excitement when I beat the game purely because I was questioning if it was even possible or not, even though Mezz seemed to act like it was the easiest thing in the world. I can see this series being really successful, and I look forward to getting a copy of the next chapter. I took a peek at it, and it seems pretty interesting! The save transfer feature for story consistency will be especially nice for the pure routes. Anyways, thank you for your time and interaction. I wish you luck.